
using System;

namespace IQIGame.Onigao.Logic
{
    public static partial class LogicHelper
    {
        
        /// <summary>
        /// pid, battleId
        /// </summary>
        public static Action<long, long> OnPlayerEnterBattle;
        /// <summary>
        /// pid, battleId
        /// </summary>
        public static Action<BattleEndData> OnBattleEnd;
        /// <summary>
        /// pid, battleId
        /// </summary>
        public static Action<long, long> OnPlayerLeaveBattle;
    }
}
